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Difference between revisions of "Object Inheritance"

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''Object Inheritance'' is the ability to create [[Child Objects]] that inherit capabilities from a ''parent'' object. That concept, which comes from object-oriented programming, lets you write common behaviors in one place, while at the same time allowing for variations on those behaviors in particular instances. For example, a "Vehicle" object could implement the common behavior for going forward and accelerating, while a "Boat" object could implement the behavior of turning the rudder, while a "Car" object implements the behavior of turning the steering wheel.
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Latest revision as of 02:18, 16 January 2015

Object Inheritance is the ability to create Child Objects that inherit capabilities from a parent object. That concept, which comes from object-oriented programming, lets you write common behaviors in one place, while at the same time allowing for variations on those behaviors in particular instances. For example, a "Vehicle" object could implement the common behavior for going forward and accelerating, while a "Boat" object could implement the behavior of turning the rudder, while a "Car" object implements the behavior of turning the steering wheel.

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